What is the core of your story?
Ohler (2008) suggests that Digital Story creation is aided
by taking the same approach as real life; introduce a problem, challenge, or
question, present opportunities for learning and growth, and lastly present
opportunities for applying learning. Although the author does explore various
twists on that basic approach, I whole heartedly agree with Ohler.
Fig.1. Stories are problems, transformations, and solutions (Ohler, 2008, pg.73., Fig.5.1 |
DST should be interesting enough to hold the learners
attention, yet informative enough to reward the learner with new knowledge. But
how do create this type of learning? How
do we turn Ohler's suggestions into sound pedagogical learning design?
"The story core is an apt metaphor for a unit of
instruction" (Ohler, pg.74. para.2). Using Ohler's approach, learning creators
might break up the story into units of instruction that relate to the story
progression. The idea of course is to
transform the learner, allowing them to both acquire knowledge and complete
learning assignment. But, in an engaging and emotionally involved way!
Fig.2. Story transitions can be instructional units (Ohler, 2008, pg.74, Table 5.1 |
A theme that Ohler suggests repeatedly throughout the book, there
is no one way to create DSTs. I agree with Ohler on this point as well. In
fact, story cores can even be written after
the larger story is written as a way of ensuring the story conforms to the
basic problem-transformation-solution sequence.
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